wmp.dll resize error on Openstatechange event
Hi env: win7 x64 ultimate inc SP1 using VS 2010, writting small app which utilises wmp.dll (ver: 12.0.7601.17514 (size: 13.9 MB (14,633,472 bytes)). All works fine except on the openstatechange event the player object resizes every time to approx 250x250. Its driving me MAD!. I have even entered overiding height and width values which it rudely ignores...its a bad bad COM object. I have definately captured the event point where it resizes itself to the exit of the openstatechange event. Also I have no idea which forum to post this to. the is not a VS forum! Any idea's please. David
June 22nd, 2011 7:48pm

Hi, I suggest to contact visual studio forum for further help: http://social.msdn.microsoft.com/Forums/eu/category/visualstudio The reason why we recommend posting appropriately is you will get the most qualified pool of respondents, and other partners who read the forums regularly can either share their knowledge or learn from your interaction with us. Thank you for your understanding. Regards, Leo HuangPlease remember to click Mark as Answer on the post that helps you, and to click Unmark as Answer if a marked post does not actually answer your question. This can be beneficial to other community members reading the thread.
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June 24th, 2011 11:16pm

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