Direct3D Acceleration Tests 7 & 8 surprising failure in display.
When running Direct3D acceleration tests 7 & 8, the spinning cube is not centered, but instead, near the top of the screen. The top spinning corner is displayed at the bottom of the screen separated by a vast space. Test 9 works correctly. Gaming is impossible this way as the image has about 1/4 cut off at the top and displayed at the bottom. Cursor has to go up past the top of the screen to appear at the bottom. I have updated video driver and reinstalled DirectX 9.0c. Nvidia Quadro NVS 285 running on an Intel Pentium machine with 2MB RAM and Windows XP Pro. Thank you.
June 18th, 2010 7:53pm

This topic is archived. No further replies will be accepted.

Other recent topics Other recent topics