DTS.Events.FireInformation, Fire* commands
Hi,
I understand that DTS.Events.Fire* commands are used for logging purposes. I would like to know where exactly this information gets into when it logs the text given in the command.
Regards,Phani Note: Please vote/mark the post as answered if it answers your question/helps to solve your problem.
February 8th, 2011 5:55am
This code fires an
event (In Debug/Visual Studio-mode you can see this message in the execute process tab):
// Log old and new GUID
bool fireAgain = true;
Dts.Events.FireInformation(0, "Name", "Description", string.Empty, 0, ref fireAgain);
What you do with the events depends on your
log configuration. You have to choose which events you want to log and where you want to log to.
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February 8th, 2011 6:03am